Realtime Animation
As well as creating an animation from a sequence of keyframes, you can also use your controller to capture a rigid animation in realtime.
Select the Animator tool: this works similarly to the Grabber but records the motion in realtime.
When you grab something with the Animator, a confirmation timer will show before recording of the animation starts. Keep holding the trigger to start.
You can then move the thing with your hand: it will follow as if on a tight spring which helps reduce hand jitter and results in a cleaner motion.
Release the trigger to finish the animation. Recording will stop and a new activity will appear on the timeline. Play back and it will now animate along the motion path created.
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