Working with Things
Last updated
Last updated
Whenever you grab an asset from the and place it on set you create a new Thing. (We call them 'things' to distinguish from the many other types of 'objects' around.)
A stage may include things already placed: typically set dressing, furniture etc.
We can pick things up with the (remote or proximity) and move them. This is a very fast way of laying out a set but it is not the most precise. You can also use the or the .
We can also , and things.
If you point at a thing and press and hold the Inspect button (Vive Menu button or Index/Oculus B button), the Inspect Wheel Menu will show. This has the following actions (depending on the properties of the thing):
Hide Handles
Hide any handles showing.
Movement Handles
Show the movement handles.
Waldo
Show the Waldo: remote controls for moving a thing.
Attach
Show the handle for attaching this to something else.
Start Motion
Create a keyframe to start a motion path animation.
Reset Pose
Reset a character's pose to default.
Steer
Create a steer path for a character to follow.
Edit Shape
Edit a sketch or procedural shape.