# Player

The **Player** is the entry point for interactive scenes. You can create one from the [Asset Library](https://docs.moviestorm.co.uk/firststage/basics/asset-library) under the **Interactive** tag. Place it where you want the player to start.

<figure><img src="https://1095963721-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FQno31QdXfJtjsHidUaHi%2Fuploads%2FalXJ1WgLyx6s8CMTcecX%2FDUMMY%202023-02-17%2015-17-27.jpg?alt=media&#x26;token=a5f4a19a-4da2-4a32-8794-6d0fa70b4e53" alt=""><figcaption></figcaption></figure>

To become a player, point at the Player thing with the [Navigator](https://docs.moviestorm.co.uk/firststage/basics/core-tools/navigator) and pull the trigger to Take Control.

Being a player is similar to being a [performer](https://docs.moviestorm.co.uk/firststage/animation/performance-capture/performing):&#x20;

* You are teleported to whether the player thing was standing and with its facing.
* Your hands can only interact with designated things such as Multiple Choice Dialogs or Holdable props.
* You do not have access to the [WristPad](https://docs.moviestorm.co.uk/firststage/basics/wristpad) or any of the [Core Tools](https://docs.moviestorm.co.uk/firststage/basics/core-tools).
* Time starts recording immediately: activities will play out around you.
* Quit being a player by pressing both Menu buttons at once.

If you start FirstStage as a player, you will automatically take control of the first Player thing in the scene.
