> For the complete documentation index, see [llms.txt](https://docs.moviestorm.co.uk/firststage/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.moviestorm.co.uk/firststage/interactive-scenes/player.md).

# Player

The **Player** is the entry point for interactive scenes. You can create one from the [Asset Library](/firststage/basics/asset-library.md) under the **Interactive** tag. Place it where you want the player to start.

<figure><img src="/files/LUr8Cyg6JITvUgWge5R4" alt=""><figcaption></figcaption></figure>

To become a player, point at the Player thing with the [Navigator](/firststage/basics/core-tools/navigator.md) and pull the trigger to Take Control.

Being a player is similar to being a [performer](/firststage/animation/performance-capture/performing.md):&#x20;

* You are teleported to whether the player thing was standing and with its facing.
* Your hands can only interact with designated things such as Multiple Choice Dialogs or Holdable props.
* You do not have access to the [WristPad](/firststage/basics/wristpad.md) or any of the [Core Tools](/firststage/basics/core-tools.md).
* Time starts recording immediately: activities will play out around you.
* Quit being a player by pressing both Menu buttons at once.

If you start FirstStage as a player, you will automatically take control of the first Player thing in the scene.
