Source assets and import
Last updated
Last updated
This guide will illustrate how to source assets and import them into the Unity Editor to prepare for export to your FirstStage repository:
Unity Asset Store
Sketchup
3DS Max & Maya
To help illustrate this process, we have used the free Old Coin asset in the Unity Asset Store.
Log in to the Unity Asset Store website.
As a free item, instead of ‘Add to Cart’ and having to go through the purchase process, it already displays the ‘Add to My Assets’ button. Click this and it is yours.
We can download the asset directly from within the Unity Editor and import it into our Asset Importer project.
Open the Package Manager pane if it is not already: Window > Package Manager
Make sure you have My Assets selected in the top left Packages dropdown.
Find the asset you want to import and select it in the left hand pane.
The right hand pane will now show the asset details.
Click on the Download button on the bottom right.
This will be replaced by an Import button once the asset has been downloaded: click this to import.
Installing large asset packages may take some time to process. Once complete, you will now see the asset package listed in it’s own ‘Japanese Coin’ folder in the Project window (bottom left as standard).
You should check the Console window (bottom right as standard) for any errors. Most may be harmless but if there are problems with the assets, this is the first place to check.