Release 7
1st February 2018
Update (a)
Rokoko Smartsuit is now supported – if a suit is connected it will be used when the user “Takes Control” of a puppet (otherwise the VRIK fallback will be used).
IK based animation has been greatly improved including support for animating the pivot (root) position – shown as a cube between the character’s feet.
Timeline is now available on the wrist.
Characters should follow paths more accurately and recover back to the path if knocked off.
New camera steering controls.
Update (b)
Fixed: Path for IK handles (other than Pivot) didn’t show
When Pivot IK handle is moved, Grounder IK is disabled preventing puppet from snapping back to ground
Camera TTL now shows the view from the camera blurred as background
Update (c)
Camera pan & tilt now work by dragging instead of twisting – see if that is more natural.
Roll (Dutch tilt) now goes the other way – you twist the camera not the scene.
When dragging a control the touchpad is now a reset button that restores position, pan & tilt to when you started dragging. Roll is always reset to horizontal.
Fixed: trying to move the camera after scrubbing through a keyframe sequence failed – should now work.
Fixed: Lighting in Corridor scene was broken (inmcompatible with current version)
Fixed: Smartsuit would only work in the Empty Stage as the receiver was not added to other scenes.
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