Working with Time
Last updated
Last updated
Time is a key notion in FirstStage: all animation, automation and other activities are placed on a master timeline.
You can scrub time randomly and the scene will mostly track what you would see with playback forward from the start of the scene. However some behaviours like particle systems have internal state that depends on history and cannot be scrubbed. Other behaviours such as a rotating fan or blinking lights may not be in the same phase on each playback.
Because time is so important in FirstStage, the WristPad has a set of transport controls at the bottom, which are accessible whichever screen you are looking at. The Desktop view also has the transport controls at the bottom of the screen.
From left to right:
Rewind to start of this section (or whole scene)
Back a beat (useful for pose animation)
Forward a beat (useful for pose animation)
Go to the start of the next section (or end of last activity)
Play / Pause
Record / Pause
Current timeline position
Clock synchronisation (used when collaborating)