FirstStage Help Centre
FirstStage Product Website
  • Welcome
  • Release Notes
    • Release 35
    • Release 34
    • Release 33
    • Release 32
    • Release 30
    • Release 28
    • Release 27
    • Release 26
    • Release 25
    • Release 24
    • Release 23
    • Release 22
    • Release 20
    • Release 19
    • Release 18
    • Release 17
    • Release 16
    • Release 15
    • Release 14
    • Release 13
    • Release 12
    • Release 11
    • Release 10
    • Release 9
    • Release 8
    • Release 7
    • Release 6
    • Release 5
    • Release 4
    • Release 3
    • Release 2
  • Basics
    • Getting Started
      • Setting up a Quest headset
      • Starting FirstStage for the first time
      • Controllers
      • Installing on Quest (Standalone)
    • The Office
    • Projects
      • Project Team
    • Scenes
    • Core Tools
      • Grabber
      • Navigator
      • Duplicator
      • Selector
      • Destroyer
      • Animator
      • Sketcher
      • Viewfinder
      • Tape Measure
    • WristPad
      • User Preferences
    • Moving Around
      • VR Comfort Preferences
    • Asset Library
    • Working with Things
      • Manipulating 3d Objects
      • Using Movement Handles
      • Moving with the Waldo
      • Attaching Things
      • Inspector
      • Groups and Assemblies
    • Working with Time
      • Timeline
      • Activities
      • Script
      • Motion Paths
    • Controls and Automation
      • Lights
      • Audio
      • Stage Machinery `
    • Undo / Redo
    • Collaboration
      • Video Streaming from VR
      • Running a Workshop
    • Using FirstStage on the Desktop
  • Crafting
    • Sketching
      • Cutting a Tunnel
      • Manipulating Edges & Vertices on 3d Objects
      • Cutting Faces
      • Standard Shapes
    • Painting with Materials
    • Painting with the Airbrush
    • Lathe
    • Parametric Shapes
    • Images
  • Animation
    • Rigid Animation
      • Realtime Animation
    • Posing Characters
    • Performance Capture
      • Motion Capture (VRIK)
      • Setting up Vive Trackers
      • Performing
      • Face Capture
        • Setting up Facial Capture
      • Mocap with Rokoko Smartsuit
    • Layering Animations
    • Using Physics
  • Camerawork
    • Cameras
    • Through The Lens
    • Camera Sequencer
  • Interactive Scenes
    • Player
    • Branching Scripts
    • Triggers
      • Trigger Volume
      • Click to Trigger
      • Place To Trigger
    • Multiple Choice Dialog
    • Task Checklist
  • Asset Management
    • FirstStage Repository
    • Set up Unity
    • Setup the FirstStage Asset Importer project in Unity
    • Unity Basics
    • Asset Import Process
      • Source assets and import
      • Prepare Assets for FirstStage
      • Export to FirstStage
        • Asset Tagging
      • Example - Unity Asset Import
      • Example - Unity Scene Import
      • Test in FirstStage
      • Fix common issues
      • Share in FirstStage (Cloud)
    • Importing from SketchUp
    • Creating a Character for Firstage using Character Creator
    • Importing from Reallusion Character Creatorâ„¢
Powered by GitBook
On this page
  1. Crafting
  2. Sketching

Cutting Faces

PreviousManipulating Edges & Vertices on 3d ObjectsNextStandard Shapes

Last updated 1 year ago

You can divide faces and create extrusions, indents and holes inside faces.

Note - Lines being drawn on faces are red. Lines drawn on faces are blue. Lines being manipulated on faces appear as orange.

  1. Press the Menu button and select the Sketcher tool Note - If your 3d sketch already exists, point at it and press the ThumbPad and select Edit Shape to reveal manipulatable edges.

  2. Tap the Grip button to toggle Snap on or off, as preferred. Note - FirstStage defaults to Grid Snap On.

Divide a face and create a ridge

  1. Point at the edge of a 3d sketch and click the Trigger to start drawing a line from one edge across a face to an opposite edge. Click the Trigger to complete the line. Tip - Toggle Snap On to easily connect with an edge.

  2. Proximity grab the new subdividing line and manipulate to create a ridge.

Cut a shape in a face and create an indent or extrusion Note - The shape created must not touch the edge of a face at any point.

  1. Point away from an edge of a 3d sketch and click the Trigger to start drawing a shape within a face. Point and click the Trigger to create vertices as required, then close the shape to complete it. Tip - Toggle Snap Off to avoid snapping to an edge, as you cannot extrude a shape that touches an edge.

  2. Grab the new shape and press and hold the Trigger and up on the Thumbpad and push in to indent and pull out to extrude. You can create a hole in the shape, if you push all the way through to the other side of the shape is hole also fits within one face on the other side.

  3. Press and hold the Grip button at the same time to move the face laterally as well.

Includes dividing faces, and indenting and extruding within faces