Lights
Last updated
Last updated
There are two types of light in the Asset Library: a basic light which provides a cone spotlight and a beam light which includes some additional VFX to simulate the glow of the beam of a real stage light.
Once you've placed a light, you can adjust it from the Lights panel on your WristPad.
For each light in the scene, there is a control strip. The first light on the desk is usually the Sun Light which is a simple directional light that illuminates the whole scene.
Each control strip has a slider to control the intensity of the light. These have a natural range of 0...1 but can be overdriven if desired. But be careful as these are not HDR lights and may well clip badly.
Each strip also has a button to enable automation recording which allows the light to change during the scene.
If you click on the header of the light strip, you can open out additional controls:
Color
Spot Angle
Range
Set whether the light casts shadows
You can also choose from a wide range of gobos (aka cookies) to put on the light: these can be very useful for simulating many different types of lighting effect.
The left hand column lists a set of tags for the gobos. Click on a tag to see gobos from that category.
At the top of the tags is a Clear button which will remove any gobo from the light.
On the right you can see the gobos: click on one to apply it to the light.