Setup the FirstStage Asset Importer project in Unity
The FirstStage Asset importer project will provide tools to prepare and commit assets, scenes and characters to the FirstStage Repository
Last updated
The FirstStage Asset importer project will provide tools to prepare and commit assets, scenes and characters to the FirstStage Repository
Last updated
Unzip this into a suitable local location.
We would NOT recommend selecting a network drive as there is a lot of data to read, or in a cloud sync’d area such as G-Drive.
This will simplify adding assets to local or cloud based FirstStage projects
Go back to the Unity Hub and select the Projects section and click the Add button
Navigate to where you unzipped the Asset Importer project and select that folder.
Now that the Asset Importer is in the Projects list, click on it to start the Unity Editor.
Go here for a basic understanding of the Unity Editor
You should now have an entry for ‘Asset Importer’ under your Projects. In the Unity Version column, select the version we just installed (it will be the only one unless you have previous versions of Unity installed) to launch it.
The only files that need to be kept are inside the Assets folder inside the installed Asset Importer folder
Unzip this into the same folder as your existing Asset Importer folder and give it a different name, e.g. Asset Importer DDMMYY
Copy the Assets folder from inside the old Asset Importer folder over the Assets folder in the new Asset Importer DDMMYY folder, and KEEP any existing files (i.e. skip replacing)